IPFS The Interplanetary File System

The Internet is the most important tool in our everyday lives. It’s how we consume media, conversate with friends and family, interact with colleagues, learn new skills, and handle our finances. However, the internet that we know and love has flaws. The biggest of those flaws is that the information on it is mostly centralized. This means that the information we access every day is held on servers that are under the control of a central company.

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Google’s cross-platform Flutter UI toolkit hits version 1.0

Flutter, Google’s UI toolkit for building mobile Android and iOS applications, hit its version 1.0 release today. In addition, Google  also today announced a set of new third-party integrations with the likes of Square and others, as well as a couple of new features that make it easier to integrate Flutter with existing applications.

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While we Blink, we loose the Web

Sources claim that Microsoft is abandoning EdgeHTML and building a Blink/Chromium based browser. This might be a good business decision for Microsoft but it is a disastrous advancement for the Web. In this short post, I will make a case for why we’re loosing the Web and how in a Blink, all we love about our Web will be owned and controlled by a single entity.

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A Comparison of Swift and Kotlin Languages

This article focuses on the main similarities and differences between Swift and Kotlin, including implementation, style, syntax and other important details.

Swift and Kotlin have taken the developer community by storm, helping to increase the number of developers for both platforms. Both languages rapidly gained adoption due to their easy syntax, simple way of writing and the modern techniques and features they bring to the table.

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What makes BeOS and Haiku unique

The first area to take a look at is Haiku’s latest feature in its Beta release: packaging.

Packages (but not just packages!)

Reading just ‘packages’ might evoke merely running a package manager on Gnu/Linux, etc. and while Haiku can do that, it’s far more.

As I mentioned in the Haiku Beta review, it was the first official release to feature package management. Best I can give anyone new to Haiku a mental picture of it is this: think of PackageFS of being like (but not the same as) having the old Slax 6 modules system running, along with all the usual ‘package’ tools to go with it.

A recap of it can be summarized in five quick points (versatile command-line packaging tools (as you might expect), the HaikuDepot and software updaterpackage and/or system states, the PackageFS, (where all packages are mounted seamlessly and mesh at startup), and as a side effect of the FS, a gentle layer of safety to the system.)

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